﻿namespace Juego_Lp.Characters
{
    public class TypeMoster
    {

        //ATTRIBUTES:
        private int idTypeCreature;
        private string Description;
        private int damage;
        private int moneyProvided;
        private int vulnerability;

        //SETTERS & GETTERS OF CLASS
        public int getIdTypeCreature()
        {
            return idTypeCreature;
        }

        public void setIdTypeCreature(int idTypeCreature)
        {
            this.idTypeCreature = idTypeCreature;
        }

        public string getDescription()
        {
            return Description;
        }

        public void setDescription(string description)
        {
            Description = description;
        }

        public int getDamage()
        {
            return damage;
        }

        public void setDamage(int damage)
        {
            this.damage = damage;
        }

        public int getMoneyProvided()
        {
            return moneyProvided;
        }

        public void setMoneyProvided(int moneyProvided)
        {
            this.moneyProvided = moneyProvided;
        }

        public int getVulnerability()
        {
            return vulnerability;
        }

        public void setVulnerability(int vulnerability)
        {
            this.vulnerability = vulnerability;
        }
    }
}